Protohype Artist Accelerator  ·  Week 5

Artist development
and branding

Music is two-dimensional. Tonight we add the third one.

Tonight

Four blocks, then you write

10 minWhy a world beats a logoYou have an EP concept. A stranger still has no way to hold onto it.
20 minMy actual brand book, page by pageA real one, built in 2022. What is in it, and what I got wrong.
15 minWhere the sound comes inThe part nobody teaches. Your logo, your palette and your snare are the same decision.
15 minYou build your pillars and your colorWritten down tonight, then read out loud to the room.

The real failure mode

Good music that nobody can hold onto.

Not bad music. Not no music. Music with nothing around it for a person to grab, repeat, or hand to a friend.

The whole idea

Music is two-dimensional.
A world makes it three.

A track is linear. It starts, it plays, it ends, and you only ever meet it in time. Art, story, characters and place are things a person can walk around inside.

This does not replace the music being good. It is what makes good music findable, repeatable and worth following.

Definitions

These are two different jobs

Artist development Who you are becoming Your taste, your range, your story, the thing you are actually about. Slow. Internal. Measured in years.
Branding How a stranger recognizes it in three seconds Marks, colors, type, sound, voice. Fast. External. Measured in decisions.

Branding without development is a costume. Development without branding is a secret.

The part that frees you up

It matters way less what you pick

Exhibit AZeds Dead
Exhibit BPeekaboo

Nothing cool or epic comes to mind when you read those. No deep meaning. No story you can unpack.

What they built instead was familiarity. You know exactly what you are getting before you press play. That took years, not a good name.

How it actually gets built

Familiarity is made of small things, repeated

The sound

The style, and the specific sounds inside it. The thing people can hear coming.

The art

Who draws it, what it looks like, what it never looks like.

The voice

How they talk online. Funny, cryptic, technical, quiet. Pick one.

The pose

Yes, really. The same stance in every photo. That is not an accident.

The rollout

How a release always arrives. Same rhythm, same order, every time.

The company

Who they work with, who they never do. Association is branding too.

Every one of these looks casual from the outside. None of it is.

Diagnostics

Three tests you can run tonight

01  The mute test Cover my name. Can you still tell it is me? Run it on your artwork, your grid, your video edits, your thumbnails. If no, you have a logo, not an identity.
02  The blind test Play the track with no visuals. Can you tell it is me? Your sound design, your drum treatment, your arrangement habits. Most producers already pass this and have never named why.
03  The stranger test Can a fan describe you to a friend in one sentence? If they have to play the song instead, that sentence does not exist yet. You write it, or they invent one.

Case study

So here is mine. Warts and all.

In 2022 I had a designer build me a real brand book. Twelve pages. Most of you will never pay for one, and you do not have to.

But you should know what is on every page, because each one is a decision you are already making. Right now you are just making it by accident, a different way every time you post.

Page two. Before a single picture.

It opens with four words

01American
Perspective
02Anime &
Gaming Nostalgia
03Mixed
Media
04Modern-Day
Cyberpunk

Everything in the other eleven pages is downstream of these four. The designer never asked what colors I liked. He asked what I was about.

Why pillars come first

A pillar is a filter, not a mood board

  1. 01It tells you what to say yes to. That part is easy and fun.
  2. 02It tells you what to say no to. Everybody skips that part, and that part is the whole value.
  3. 03It survives a genre change. What I make now is not what I made in 2022. The four words did not move.
  4. 04It gives other people something to work from. A designer, an editor, a label, a visual artist. You hand them four words instead of vibes.

If your pillar cannot reject anything, it is not a pillar. It is a compliment.

Page five

Then the words become things you can draw

Four Protohype brand icons: a space invader, a cube, a globe, and a wolf head

Four abstract ideas turned into four marks. None of them spell my name. All of them are me. That is the whole trick. A value is useless until somebody can put it on a shirt.

Pages four and eight

Two logos. Two fonts. Done.

Protohype primary logo: the wordmark with four icons beneath it
Logo Wordmark with icons. Wordmark alone. The second one exists only for when the icons will not fit. No third option, no seasonal variant, no fun version.
Type Conthrax Semibold, then Helvetica One font with a point of view, and one whose entire job is to get out of the way. You do not need a font library.

Shape language

Your logo already sounds like something

Pointy Aggressive. Sound design first. Every dubstep logo back in the day. We made fun of it constantly. It was also completely accurate. You knew what the drop would do before you pressed play.
Round Melodic. Songwriting first. Mine went round on purpose. The music is written, not engineered. The shape said that before anybody heard a note of it.

Nobody sat those artists down and explained this. They just drew what their music felt like.

The receipts

Mine, four times over

The original lowercase protohype logo with a gold monkey wearing headphones on a navy ground
First The monkey Round, soft, hand drawn. I loved that logo for years.
The chiseled PROTOHYPE wordmark on a pastel gradient, from the Dubstep Classics mix art
Then The pointy one Hard shape, soft palette. Two signals at once, on purpose.
The Puppy Crew EP cover: the PROTOHYPE wordmark over a wall of fan-submitted dog photos
Then Puppy Crew The wordmark over a wall of dogs. My fans sent those in.
The current Protohype wordmark with four icons beneath it on magenta
Now The brand sheet Condensed, flat, four icons, seven colors. Nothing decorative.

Four logos, and every one was honest about what the music sounded like at the time.

The best thing I ever did

The Puppy Crew

The Puppy Crew EP cover, a wall of photos of fans' dogs around the Protohype wordmark

Nobody planned any of this

  • It started as one tweet about a dog that got completely out of hand.
  • The crew named itself. I did not hand that down, it came back up to me.
  • Every dog on that cover is a real dog a real fan sent in.
  • We put dogs in homes in under a minute. One went in about 48 seconds.
  • A clothing line with profits to the ASPCA. A tour for dog charities. One donation left me broke for a month.

Dogs are not cool. Dogs have nothing to do with bass music. It worked because it was true, because it cost me something, and because I did not stop.

The rebrand question

Ideally, there is no evolution

You pick one logo and it is your logo forever. Every rebrand spends familiarity you already paid years for.

Not a reason You are bored of it You look at your own logo ten thousand times more than any fan ever will. You get sick of it long before they even learn it.
An actual reason You changed, and you know it My interests moved and I knew myself better than when I started. The new one reflects who I actually am, not who I guessed I was at twenty.

I did rebrand, and it was the right call. It is still the exception, not the plan.

Page seven

Seven colors, written as hex

The Protohype colorway: black, white, blue, purple, pink, fuchsia and red, each labeled with a hex code

Codes, not descriptions, so nobody has to guess or eyedrop off an old flyer. A palette is a decision you make once so you never make it again. Most producers remake it every post, which is why their feed looks like seven different artists.

The part nobody expects

A brand book is mostly a list of nos

  • Never outline the textNo second color around the letters. The color stands on its own.
  • Never gradient the textNo gradient overlay on the wordmark. Ever.
  • Never go off paletteIf it is not one of the seven, it does not ship.
  • No text on album artDigital artwork runs clean. Text exists only on a physical copy.
  • Minimal text everywhere elseLogo on a brand color for banners. Artwork edge to edge on flyers.
  • “Do not deviate”Printed in the footer of all twelve pages. Every single one.

Freedom is not the goal. Recognition is. Recognition is built out of repetition, and repetition is built out of rules.

The honest part

Four years later

Held up

  • The four pillars. I would write the same words today.
  • The icon set. People tag me with the wolf.
  • The restraint. Nothing in here embarrasses me.

Drifted

  • Hot pink as the hero color was a 2022 decision.
  • A PDF is not where a brand lives now. It lives in short video.
  • Twelve pages about how I look. Zero about how I sound.

A brand book is a snapshot, not a contract. Build yours knowing you will revise it. Build it anyway.

The bridge

Two sections that book never had

Sound The thing you are actually selling Not one page of a twelve page brand book is about the music. That is backwards, and it is where we are going for the rest of tonight.
Voice How you sound with the music off Captions, camera, comments. Funny or serious. Technical or plain. Generous or guarded. Pick one, then hold it. Saying nothing is also a choice, just a slower one.

For a producer the blind test matters more than the mute test. Do not let the visual side eat the whole conversation.

The trick I actually use

Fake having synesthesia

Give the song a color. Then let the color make the decisions for you, on both sides at once.

CONCEPT A COLOR THE ART cover, palette, grid, merch THE SOUND snare, synth, reverb, key, tempo

You do not actually have to have synesthesia. You just have to commit to the answer.

Worked examples

The color rules things out. That is its job.

The song isSo the art goesSo this is out
Deep purpleLow contrast, cool, plenty of blackA bright, aggressive red snare
High energySaturated, high contrast, daylightA small, dry trap snare
Rust and warm greyGrain, faded edges, analogA pristine digital supersaw
Black and chromeHard edges, no texture, coldA soft dusty vinyl loop

None of this is a rule anybody can enforce. It is a rule you enforce, and that is why it works.

The payoff

One concept, all the way down

The name The logo shape The palette The cover The grid The captions The synths The drum kit The reverb The key The tempo The track order

Every one of these answers the same question. When they do, writing music gets easier, not harder.

Half your decisions are already made before you open the project. The half that is left is the fun half. That is the real reason to do this, and it has nothing to do with marketing.

The only real test

Could you still be doing this in ten years?

Authentic It is already true about you You are not inventing a character. You are noticing what you already do, and deciding to do it on purpose from now on.
Sustainable You can still do it when you are bored of it A bit you cannot keep up is a costume with a deadline. Familiarity is built by repetition, and repetition takes years.

Nobody picked “Zeds Dead” because it was deep. They just never stopped.

Your turn  ·  15 minutes

Four words and a color. Out loud.

  1. 01Write four pillars. Nouns and proper nouns beat adjectives. Kill any one that cannot reject something.
  2. 02One of them has to be a little uncool. The slightly embarrassing one is the one nobody else has.
  3. 03Give the EP a color. Then name one sound that color just ruled out.
  4. 04Check all of it against ten years. If you would be sick of it by spring, cut it.
1:00

Before your next one-on-one

Bring me four things

  1. 01Your four pillars, written down.
  2. 02Your EP's color, plus three hex codes and one font, pulled from something you already made.
  3. 03One sentence a fan could repeat to a friend.
  4. 04One sound decision the color already made for you. Something you put in, or something you took out.

Your week one EP concept plus those four things is a cover art brief and a sound brief. Nobody has to guess after that.

Futureproof
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